Tubb's vivid imagination takes him to a pirate ship where he learns a bravery lesson. Terence discovers that the desert is a too dry, Reg discovers that underwater is too wet, and Sploshy cools off in the frozen Arctic.
Terence has a double!
Reg is trying to finish his puzzle but keeps getting interrupted by the Rubbadubbers' noisy games. When the puzzle gets broken in a game of "soap tug", Tubb pleads with Reg to join them. Instead, Reg wishes to be left alone. At first, Reg loves the quiet. He soon discovers that while being alone is nice, sometimes being with your friends is more fun.
Sploshy wants to do tail tricks like Winona, so she gets herself a tail.
Tubb wants to make things disappear, so he becomes a magician on his birthday.
Reg is tired of standing guard for balls that fly out of the bath as the Rubbadubbers are playing an underwater ball game. He can't join in the fun. If he goes in the water his joints will rust. When Reg wishes he could go underwater, he is transported to an underwater kingdom to protect a treasure from a monstrous thief. After encountering the thief, Reg wishes he were back on dry land.
Finbar tries to scare the other Rubbadubbers.
Benjie and Sis have made a model train on the bathroom floor with toilet rolls and shoeboxes. The Rubbadubbers are all playing on it - Tubb is driving, Finbar is making the chuff chuff noise, Terence is stoking, and Winona is sounding the whistle. But Tubb wishes he could do everything. When his wish comes true, Tubb soon discovers he'd rather have his friends all aboard with him for fun.
It's a hot day in the bathroom and the Rubbadubbers are finding different ways to cool down - all except for Sploshy who wants to be freezing, now! Wishing she were somewhere really cold, Sploshy cools off in the Arctic!
Sploshy likes to make noise, but the Rubbadubbers want to rest! So Sploshy imagines herself a colourful bird that makes lots of noise. Bing! Bong! Clonk! But she's unable to escape the clutches of Sound Hunters Terrance and Finbar until she finds a sound solution for everyone!
The Rubbadubbers are playing Sploshy's Spectacular Splish Splash Splosh Game and Terence can't find anywhere to keep dry. Wishing he were somewhere without any water, Terence is transported to the desert. Queen of the Desert Sploshilla, her camels, Sheikh Tubb, and Sultana Amelia are playing a game. And Terence happily joins in knowing that he won't get wet.
The Rubbadubbers have a race, but Terence is distracted and misses the beginning of the race.
Benjie and Sis have dressed the Rubbadubbers up as babies, but Amelia is not happy.
Benjie and Sis have made a model train on the bathroom floor with toilet rolls and shoeboxes. The Rubbadubbers are all playing on it - Tubb is driving, Finbar is making the chuff chuff noise, Terence is stoking, and Winona is sounding the whistle. But Tubb wishes he could do everything. When his wish comes true, Tubb soon discovers he'd rather have his friends all aboard with him for fun.
Reg gets a skateboard, Sploshy wants to use the skateboard but Tubb is better, Sploshy gets better by accident!
Sploshy gets all wrapped up in a toilet roll.
Tubb's vivid imagination takes him to a pirate ship where he learns a bravery lesson. Terence discovers that the desert is a too dry, Reg discovers that underwater is too wet, and Sploshy cools off in the frozen Arctic.
The Rubbadubbers have a race, but Terence is distracted and misses the beginning of the race.
Benjie and Sis have dressed the Rubbadubbers up as babies, but Amelia is not happy.
Finbar, Amelia and Winona have a race.